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Huge info dump from Dev Q&A

Posted: Thu Aug 17, 2023 10:18 am
by SCiARA
・ You can buy houses in all the major cities. Some are purchased, some are rewards for quests.
・ Your Kid Stuff parents' models are based off your character model. There are set voice actors for your parents, though.
・ In character creation, you can select an "anonymous" background and no traits.
・ Some items are considered contraband, which are illegal everywhere, and will need to be smuggled past security ships orbiting major settlements.
・ Contraband is hid using special ship modules that you can purchase.
・ Economy is fixed but prices for bought and sold items can be changed with different Skills only.
・ When you're arrested, you can either go to jail, pay a fine, or resist arrest and try to escape.
・ Time passes only when playing.
・ All faction questlines can be completed independently.
・ The Crimson Fleet questline will have a mission where you are presented with the choice to be an undercover agent within the United Colonies SysDef military.
・The game will have a selection of non-lethal weapons, but whole pacifist playthrough might be difficult.
・ Persuasion challenges are specific scripted moments in most quests that have a main character confront you.
・ Starfield has 3 main religions, but other real-life religions exist within the universe.
・ House Va'runn will be a primarily antagonistic group.
・ There will be over 20 available Companions, each with their own Background. They can follow you and carry your stuff.
・ 4 Companions are from Constellation. Companions will also be tied to main quests.
・ Assigning crew members to outposts only costs a one-time payment.
・ Separate from your available Companions, there will be generic crew that you can hire for outposts and ships.
・ Companion Skills don't level up and have fixed ranks.
・ Mechs are outlawed and not usable in Starfield, but you may encounter an "old mech battleground" at some point.